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- // Persistence of Vision Ray Tracer Scene Description File
- // File: ?.pov
- // Vers: 3.1
- // Desc: Basic TTF font Example
- // Date: mm/dd/yy
- // Auth: ?
- //
-
- #version 3.1
-
- global_settings
- {
- assumed_gamma 1.0
- }
-
- // ----------------------------------------
- camera
- {
- location <0.0, 2.0, -6.0>
- direction 1.5*z
- right 4/3*x
- look_at <0.0, 0.0, 0.0>
- }
-
- sky_sphere
- {
- pigment
- {
- gradient y
- color_map { [0.0 color blue 0.6] [1.0 color rgb 1] }
- }
- }
-
- light_source
- {
- 0*x // light's position (translated below)
- color red 1.0 green 1.0 blue 1.0 // light's color
- translate <-20, 10, -30>
- }
-
- // ----------------------------------------
-
- #declare Text_Tex = texture
- {
- pigment { granite scale 0.5 }
- finish { specular 0.7 }
- }
-
- text
- {
- ttf "crystal.ttf", "Hello",
- 2, // depth
- 0 // spacing
- texture {Text_Tex}
- rotate <0, -20, 0>
- translate <-1, 0, -3>
- }
-
- text
- {
- ttf "crystal.ttf", "Virtual World!",
- 1, // depth
- 0 // spacing
- scale <1, 2, 1> // stretch it taller
- texture {Text_Tex}
- rotate <0, -30, 0>
- translate <-3, 0, 3>
- }
-
-
- plane { y, 0 pigment {color rgb <0.7,0.5,0.3>} }
-
-